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Game Plan
New research suggests that video games can play an important role in helping a generation of digital natives learn. Yet changing institutional biases and finding quality products remain formidable obstacles to integrating gaming into the curriculum. by Susan McLester

Muzzy Lane: The Calm and the Storm by Mark Smith
This new PC video game tackles World War II—era history with solid results.

Apple Mighty Mouse by Mark Smith
In the great war between Macs and PCs, lovers of all things Apple have long decried PCs as soulless, awkward, and irretrievably flawed. But a consistently vocal minority of Mac users has also begged Apple to market a mouse that provides the right-click functionality that PCs have always had.

Corefx by Carol S. Holzberg
We can't all be Picassos, but Corefx takes the fear out of creative self-expression. With a grab bag of digital bitmap paint tools designed for children (and adults) of all ages and abilities, and a customizable toolkit of toolbars, tool windows, icons, gadgets, and brushes, Corefx is sure to meet the needs of students with a range of skill levels.

Microsoft Student 2006 by Stephanie Gold
Microsoft Student 2006 is a superb resource with a potentially confusing title. Student 2006 is not a student update of Microsoft Office—it is a collection of academic tools designed to help middle and high school students succeed, and the easily addictive application is rich in resources.

October 2005
Volume 26
Issue 3

Editor's Desk
Not Just Fun and Games by Susan McLester

News & Trends
NCLB lawsuits, Reading First squabbles, and tech trends. Plus: What's next for the Net? by T&L Editors

Product Guide
Security in a Box by Matt Villano
Are integrated security appliances right for your district?

On Site
A Tale of Two Libraries by Stephanie Gold
How two library media centers integrated curriculum and technology into a successful package.

Web Tour

How To:
Post Your Digital Photos Online by Jefferey Branzburg
Save hard-drive space by storing your school images in cyberspace.

Bottom Line

  • Standardization
    Hardware and software standardization can reduce costs and save time. by Susan Brooks-Young

  • Grants & Contests
    Funding, recognition programs, and resources. by Susan Brooks-Young

What's New
Gateway's M280 notebook computer, FileMaker Pro 8, and more new education products. by T&L Editors

Emerging Tech
Blog Revolution by Will Richardson
Classrooms are becoming richer, more collaborative environments thanks to trends such as blogging.

MORE@techlearning.com
MORE@www.techlearning.com We couldn't fit any more information in the magazine, so we give it to you here.



Special Advertising Sections

netTrekker News: Differentiated Instruction and the Web
With today's drive toward inclusive classrooms, students present a wider range of abilities, skills, languages, and learning styles than ever before. How can teachers address the needs of all?

The Handheld Educator
Looking for the next new thing in personal computing? Looking for great classroom and productivity ideas too? Look no further.







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